![]() The people at Rocksteady have obviously played enough action games to know what makes them likeable. We're talking power-ups, weapon upgrades, and super-secret weapons. If you expected concept art to be your reward for completing bonus objectives, then hang your head in shame. Few of them are pointless fetch quests the majority of them involve utilizing actual gameplay skill, such as getting a certain number of headshots, or non-lethal kills using melee attacks or your taser weapon. ![]() One other refreshing aspect of this game is its bonus objectives. The jury's still out about which description is more appropriate.) ![]() (You know protection missions, don't you? They're the ones where you have to make sure someone with brainless-to-mediocre AI doesn't die under impossible odds, and they're also the brainchild of an evil, mad developer who hated the world. Unfortunately, these (and other characters) end up becoming a means to implement protection missions, which are not fun when you're surrounded by hordes of psychotic killers in Jason Voorhees masks hurling Molotov Cocktails at you by the dozens. You'll get heal items, be able to break down obstacles via proxy, gain cover fire, and other various benefits. On the plus side, sidekicks such as the occasional fireman, paramedic or police officer will make your journeys through the game's various missions easy and fun. The other main feature of Urban Chaos is sidekicks, which prove to be a double-edged sword. Believe me when I say that this is very satisfying. The riot shield is also good for clubbing a guy in the head. Its use will then be for little else than blind protection, relying only on how well you can time your defenses. It will protect you from fire (both of the literal and military kind), but should you attempt to abuse it, its condition will eventually deteriorate, and you won't be able to see through it anymore. You use it like an actual police riot shield, made out of clear, ammunition-proof materials. Since Halo, many FPSes have used shields of some sort, be they automatic or manual, but Urban Chaos may well have the coolest implementation of a manual shield to date. The first and most important is the riot shield. The game plays like most other first-person shooters, adding controls for a few of the game's key unique features. ![]() And, you know, that tends to feel pretty darned good. The difference is, this time, unlike so many games, you're on the side of the law. That's where you come in.Īll of this story and setting, of course, is an elaborate excuse to blow things up, shoot them in the head, fry them, electrocute them, stab them, you name it. Traditional "soft" police tactics (such as, you know, SWAT) won't work with these guys, so it's time to make the big guns even bigger. There's an organized gang out there called the Burners that, true to their namesake, wish to take over the whole place by charring it to cinders. Why would such a faction be needed? Simple. Here's the scoop: Your name is Nick Mason, and you're an officer of a unit of the police force that's caused the mayor and the chief of police to come under heavy scrutiny as of late – the Zero Tolerance, or T-Zero Division. ![]()
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